fix IsFinalStage
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@@ -480,8 +480,7 @@ bool GameState::IsFinalStage() const
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int iPredictedStageForCurSong = 1;
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if( m_pCurSong != NULL )
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iPredictedStageForCurSong = SongManager::GetNumStagesForSong( m_pCurSong );
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return m_iCurrentStageIndex + m_iCurrentStageIndex == PREFSMAN->m_iNumArcadeStages;
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return m_iCurrentStageIndex + iPredictedStageForCurSong == PREFSMAN->m_iNumArcadeStages;
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}
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bool GameState::IsExtraStage() const
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