From f95a2e7736e4e045e3f6be8bf916c1db8ac3e448 Mon Sep 17 00:00:00 2001 From: Aaron VonderHaar Date: Tue, 22 Apr 2003 12:16:06 +0000 Subject: [PATCH] data/ => Data/, case matters in linux --- stepmania/src/InputMapper.cpp | 4 ++-- stepmania/src/PrefsManager.cpp | 8 ++++---- stepmania/src/SongManager.cpp | 8 ++++---- 3 files changed, 10 insertions(+), 10 deletions(-) diff --git a/stepmania/src/InputMapper.cpp b/stepmania/src/InputMapper.cpp index 1626e27091..2c45ca16bd 100644 --- a/stepmania/src/InputMapper.cpp +++ b/stepmania/src/InputMapper.cpp @@ -70,7 +70,7 @@ void InputMapper::ReadMappingsFromDisk() ClearAllMappings(); IniFile ini; - ini.SetPath( "data/Keymaps.ini" ); + ini.SetPath( "Data/Keymaps.ini" ); if( !ini.ReadFile() ) LOG->Warn( "could not input mapping file \"Keymaps.ini\"." ); @@ -107,7 +107,7 @@ void InputMapper::ReadMappingsFromDisk() void InputMapper::SaveMappingsToDisk() { IniFile ini; - ini.SetPath( "data/Keymaps.ini" ); + ini.SetPath( "Data/Keymaps.ini" ); ini.ReadFile(); // erase the key so that we overwrite everything for this game diff --git a/stepmania/src/PrefsManager.cpp b/stepmania/src/PrefsManager.cpp index 100efd3d3f..d66040e590 100644 --- a/stepmania/src/PrefsManager.cpp +++ b/stepmania/src/PrefsManager.cpp @@ -125,7 +125,7 @@ PrefsManager::~PrefsManager() void PrefsManager::ReadGlobalPrefsFromDisk( bool bSwitchToLastPlayedGame ) { IniFile ini; - ini.SetPath( "data/StepMania.ini" ); + ini.SetPath( "Data/StepMania.ini" ); if( !ini.ReadFile() ) return; // could not read config file, load nothing @@ -210,7 +210,7 @@ void PrefsManager::ReadGlobalPrefsFromDisk( bool bSwitchToLastPlayedGame ) void PrefsManager::SaveGlobalPrefsToDisk() { IniFile ini; - ini.SetPath( "data/StepMania.ini" ); + ini.SetPath( "Data/StepMania.ini" ); ini.SetValueB( "Options", "Windowed", m_bWindowed ); ini.SetValueI( "Options", "DisplayWidth", m_iDisplayWidth ); @@ -298,7 +298,7 @@ void PrefsManager::ReadGamePrefsFromDisk() CString sGameName = GAMESTATE->GetCurrentGameDef()->m_szName; IniFile ini; - ini.SetPath( "data/GamePrefs.ini" ); + ini.SetPath( "Data/GamePrefs.ini" ); ini.ReadFile(); // it's OK if this fails CString sAnnouncer = sGameName, sTheme = sGameName, sNoteSkin = sGameName; @@ -327,7 +327,7 @@ void PrefsManager::SaveGamePrefsToDisk() CString sGameName = GAMESTATE->GetCurrentGameDef()->m_szName; IniFile ini; - ini.SetPath( "data/GamePrefs.ini" ); + ini.SetPath( "Data/GamePrefs.ini" ); ini.ReadFile(); // it's OK if this fails ini.SetValue( sGameName, "Announcer", ANNOUNCER->GetCurAnnouncerName() ); diff --git a/stepmania/src/SongManager.cpp b/stepmania/src/SongManager.cpp index c0bc7a3fac..8fcd1cb15e 100644 --- a/stepmania/src/SongManager.cpp +++ b/stepmania/src/SongManager.cpp @@ -30,10 +30,10 @@ SongManager* SONGMAN = NULL; // global and accessable from anywhere in our program -const CString CATEGORY_RANKING_FILE = "data/CategoryRanking.dat"; -const CString COURSE_RANKING_FILE = "data/CourseRanking.dat"; -const CString NOTES_SCORES_FILE[NUM_MEMORY_CARDS] = { "data/Player1NotesScores.dat", "data/Player2NotesScores.dat", "data/MachineNotesScores.dat" }; -const CString COURSE_SCORES_FILE[NUM_MEMORY_CARDS] = { "data/Player1CourseScores.dat", "data/Player2CourseScores.dat", "data/MachineCourseScores.dat" }; +const CString CATEGORY_RANKING_FILE = "Data/CategoryRanking.dat"; +const CString COURSE_RANKING_FILE = "Data/CourseRanking.dat"; +const CString NOTES_SCORES_FILE[NUM_MEMORY_CARDS] = { "Data/Player1NotesScores.dat", "Data/Player2NotesScores.dat", "Data/MachineNotesScores.dat" }; +const CString COURSE_SCORES_FILE[NUM_MEMORY_CARDS] = { "Data/Player1CourseScores.dat", "Data/Player2CourseScores.dat", "Data/MachineCourseScores.dat" }; const int CATEGORY_RANKING_VERSION = 1; const int COURSE_RANKING_VERSION = 1; const int NOTES_SCORES_VERSION = 2;