smaller combo milestone so that large flash plays more often

This commit is contained in:
Chris Danford
2005-06-16 21:51:04 +00:00
parent 4aa9d67faf
commit f91cbdb746
+2 -2
View File
@@ -88,10 +88,10 @@ void Combo::SetCombo( int iCombo, int iMisses )
bool b1000Milestone = false; bool b1000Milestone = false;
for( int i=m_iLastSeenCombo+1; i<=iCombo; i++ ) for( int i=m_iLastSeenCombo+1; i<=iCombo; i++ )
{ {
if( i < 1000 ) if( i < 600 )
b100Milestone |= ((i % 100) == 0); b100Milestone |= ((i % 100) == 0);
else else
b1000Milestone |= ((i % 1000) == 0); b1000Milestone |= ((i % 200) == 0);
} }
m_iLastSeenCombo = iCombo; m_iLastSeenCombo = iCombo;