re-wrote score/statistics tracking

This commit is contained in:
Chris Danford
2002-07-28 20:28:37 +00:00
parent e07060fa08
commit f9046674fb
59 changed files with 1027 additions and 910 deletions
+6 -8
View File
@@ -26,11 +26,12 @@ GrayArrowRow::GrayArrowRow()
m_iNumCols = 0;
}
void GrayArrowRow::Load( PlayerNumber pn, StyleDef* pStyleDef, PlayerOptions po )
void GrayArrowRow::Load( PlayerNumber pn )
{
m_PlayerOptions = po;
m_PlayerNumber = pn;
GameDef* pGameDef = GAMESTATE->GetCurrentGameDef();
StyleDef* pStyleDef = GAMESTATE->GetCurrentStyleDef();
m_iNumCols = pStyleDef->m_iColsPerPlayer;
@@ -42,26 +43,23 @@ void GrayArrowRow::Load( PlayerNumber pn, StyleDef* pStyleDef, PlayerOptions po
}
void GrayArrowRow::Update( float fDeltaTime, float fSongBeat )
void GrayArrowRow::Update( float fDeltaTime )
{
m_fSongBeat = fSongBeat;
for( int c=0; c<m_iNumCols; c++ )
{
m_GrayArrow[c].Update( fDeltaTime );
m_GrayArrow[c].SetBeat( fSongBeat );
}
}
void GrayArrowRow::DrawPrimitives()
{
if( m_PlayerOptions.m_bDark )
if( GAMESTATE->m_PlayerOptions[m_PlayerNumber].m_bDark )
return;
for( int c=0; c<m_iNumCols; c++ )
{
// set arrow X
float fX = ArrowGetXPos( m_PlayerOptions, c, 0, m_fSongBeat );
float fX = ArrowGetXPos( m_PlayerNumber, c, 0 );
m_GrayArrow[c].SetX( fX );