Remove "FATX" hack. Put the theme in an SMZIP.
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@@ -368,13 +368,7 @@ void ScreenEvaluation::Init()
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if( !GAMESTATE->IsPlayerEnabled(p) )
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continue; // skip
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#ifdef _XBOX
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//shorten filenames for FATX
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m_DifficultyIcon[p].Load( THEME->GetPathToG(ssprintf("ScreenEvaluation diff icons 1x%d",NUM_DIFFICULTIES)) );
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#else
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m_DifficultyIcon[p].Load( THEME->GetPathToG(ssprintf("ScreenEvaluation difficulty icons 1x%d",NUM_DIFFICULTIES)) );
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#endif
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m_DifficultyIcon[p].SetFromNotes( (PlayerNumber)p, GAMESTATE->m_pCurNotes[p] );
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m_DifficultyIcon[p].SetName( ssprintf("DifficultyIconP%d",p+1) );
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SET_XY_AND_ON_COMMAND( m_DifficultyIcon[p] );
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