cleanup
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@@ -1,14 +1,14 @@
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#include "global.h"
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#include "global.h"
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#include "RageLog.h"
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#include "RageThreads.h"
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#include "ArchHooks_Unix.h"
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#include "ArchHooks_Unix.h"
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#include "RageLog.h"
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#include "RageUtil.h"
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#include "RageThreads.h"
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#include "archutils/Unix/SignalHandler.h"
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#include "archutils/Unix/SignalHandler.h"
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#include "archutils/Unix/GetSysInfo.h"
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#include "archutils/Unix/GetSysInfo.h"
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#include "archutils/Unix/LinuxThreadHelpers.h"
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#include "archutils/Unix/LinuxThreadHelpers.h"
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#include "archutils/Unix/EmergencyShutdown.h"
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#include "archutils/Unix/EmergencyShutdown.h"
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#include "archutils/Unix/AssertionHandler.h"
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#include "archutils/Unix/AssertionHandler.h"
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#include <unistd.h>
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#include <unistd.h>
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#include "RageUtil.h"
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#include <sys/time.h>
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#include <sys/time.h>
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#if defined(CRASH_HANDLER)
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#if defined(CRASH_HANDLER)
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@@ -460,9 +460,8 @@ void GraphicsWindow::Update()
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{
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{
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//LOG->Warn( "Changing resolution" );
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//LOG->Warn( "Changing resolution" );
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/* Let DISPLAY know that our resolution has changed. (Note that
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/* Let DISPLAY know that our resolution has changed. (Note that ResolutionChanged()
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* ResolutionChanged() can come back here, so reset g_bResolutionChanged
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* can come back here, so reset g_bResolutionChanged first.) */
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* first.) */
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g_bResolutionChanged = false;
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g_bResolutionChanged = false;
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DISPLAY->ResolutionChanged();
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DISPLAY->ResolutionChanged();
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}
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}
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