diff --git a/Themes/_fallback/metrics.ini b/Themes/_fallback/metrics.ini index 01d9c24816..987f0bd9a8 100644 --- a/Themes/_fallback/metrics.ini +++ b/Themes/_fallback/metrics.ini @@ -12,7 +12,6 @@ # 01 # [Global] # This basically means that all other themes get information from this theme. -# It's really awesome for making mods n stuff IsBaseTheme=1 [Common] @@ -502,13 +501,6 @@ CenterAlpha=0.25 RadarValueMapP1OnCommand=diffuse,PlayerColor(PLAYER_1) RadarValueMapP2OnCommand=diffuse,PlayerColor(PLAYER_2) -[GroupList] -# Legacy Class. -SpacingX=0 -SpacingY=0 -StartX=0 -StartY=0 - [HighScore] # Default highscore name for no entries ( like how street fighter has ' CAP ' ) EmptyName="SSC!" @@ -530,9 +522,6 @@ HotValue=1.0 LifeMultiplier=1.0 # How good you gotta hit it to keep it alive. ( W3 is 'Great' ); MinStayAlive="TapNoteScore_W3" -# Freiza Hack. Ugh -# FlashHotOnNoteHit=false -# MinScoreToFlash="TapNoteScore_W3" # How much it changes LifePercentChangeW1=0.008 @@ -1011,7 +1000,7 @@ NumGradeTiersUsed=7 # StepMania Alpha 4 # ~ ReceptorArrowsYStandard=-144 # ~ ReceptorArrowsYReverse=144 -# sm-ssc uses a UserPreference for this. +# SM5 uses a UserPreference for this. ReceptorArrowsYStandard=GetTapPosition('Standard') ReceptorArrowsYReverse=GetTapPosition('Reverse') ReceptorNoSinkScoreCutoff=4 @@ -1066,8 +1055,10 @@ RandomSuddenChance=0.1 [PlayerShared] Fallback="Player" -ComboXOffsetOneSideP1=-120 -ComboXOffsetOneSideP2=120 +#ComboXOffsetOneSideP1=-120 +#ComboXOffsetOneSideP2=120 +ComboXOffsetOneSideP1=0 +ComboXOffsetOneSideP2=0 JudgmentTransformCommand=%JudgmentTransformSharedCommand [Profile] @@ -1075,7 +1066,6 @@ ShowCoinData=true UnlockAuthString="" [RadarValues] -# WriteComplexValues=true WriteSimpleValues=true @@ -1340,8 +1330,8 @@ ScreenInitCommand= ScreenOnCommand= AllowOperatorMenuButton=true # This metric is only for people who know what they are doing. If you set this -# to false, you are expected to know how to cancel screens in Lua. (coincidentally, -# that would be SCREENMAN:GetTopScreen():Cancel(), for people who aren't AJ ;) ) +# to false, you are expected to know how to cancel screens in Lua. +# (that's SCREENMAN:GetTopScreen():Cancel(), for people who aren't AJ ;) ) HandleBackButton=true RepeatRate=-1 RepeatDelay=-1 @@ -1667,26 +1657,18 @@ SleepAfterTweenOffSeconds=0 UpdateOnMessage="" # NumChoicesOnPage1=100 -ChoiceNames="1,4,5,7" -#~ ChoiceNames="1,2,3,4,5,6,7" -DefaultChoice="1" -Choice1="applydefaultoptions;text,Game Start;screen,"..Branch.StartGame() -Choice2="screen,ScreenNetworkOptions;text,Play Online" -Choice3="screen,ScreenSelectGame;text,Select Game" -Choice4="screen,ScreenOptionsService;text,Options" -Choice5="text,Edit/Share;screen,"..Branch.OptionsEdit() -Choice6="screen,ScreenJukeboxMenu;text,Jukebox" -Choice7="screen,ScreenExit;text,Exit" -Choice8="screen,ScreenTest;text,Sandbox" -# Aliases for the future. +DefaultChoice="GameStart" +ChoiceNames="GameStart,Options,Edit,Exit" ChoiceGameStart="applydefaultoptions;text,Game Start;screen,"..Branch.StartGame() +#ChoiceQuickPlay="applydefaultoptions;text,Quick Play;" +ChoiceOptions="screen,ScreenOptionsService;text,Options" +ChoiceEdit="text,Edit/Share;screen,"..Branch.OptionsEdit() +ChoiceExit="screen,ScreenExit;text,Exit" +# Aliases for the future. ChoiceOnline="screen,ScreenNetworkOptions;text,Play Online" ChoiceGameSelect="screen,ScreenSelectGame;text,Select Game" -ChoiceOptions="screen,ScreenOptionsSystemDirection;text,Options" -ChoiceEdit="text,Edit/Share;screen,"..Branch.OptionsEdit() ChoiceJukebox="screen,ScreenJukeboxMenu;text,Jukebox" ChoiceSandbox="screen,ScreenTest;text,Sandbox" -ChoiceExit="screen,ScreenExit;text,Exit" # AllowRepeatingInput=true ShowCursor=false diff --git a/Themes/default/metrics.ini b/Themes/default/metrics.ini index 5037ca300d..0dfbd40684 100644 --- a/Themes/default/metrics.ini +++ b/Themes/default/metrics.ini @@ -652,13 +652,8 @@ NetworkStatusOffCommand=linear,0.5;cropright,1 # HelpY=SCREEN_BOTTOM-24 # -#ChoiceNames="1,Setup,4,5,7" -ChoiceNames="1,4,5,7" -#~ ChoiceNames="1,3,4,7" -DefaultChoice="1" -#DisabledChoices="Setup" -#ChoiceSetup="text,Setup" -ChoiceSetup="screen,ScreenQuickSetupOverview;text,Setup" +ChoiceNames="GameStart,Options,Edit,Exit" +DefaultChoice="GameStart" [ScreenQuickSetupOverview] IconStartX=SCREEN_CENTER_X-160