add basic survival gameplay
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@@ -13,6 +13,7 @@ public:
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virtual ~LifeMeter() {};
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virtual void Load( PlayerNumber pn ) { m_PlayerNumber = pn; }
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virtual void OnLoadSong() {};
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virtual void OnSongEnded() {};
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/* Change life after receiving a tap note grade. This *is* called for
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* the head of hold notes. */
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