Added ScreenHeartEntry to default theme.
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@@ -2507,6 +2507,8 @@ void ScreenGameplay::HandleScreenMessage( const ScreenMessage SM )
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else
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SOUND->PlayOnceFromAnnouncer( "gameplay here we go normal" );
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GAMESTATE->m_DanceStartTime.Touch();
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m_Go.StartTransitioning( SM_None );
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GAMESTATE->m_bGameplayLeadIn.Set( false );
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m_DancingState = STATE_DANCING; // STATE CHANGE! Now the user is allowed to press Back
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@@ -2556,6 +2558,7 @@ void ScreenGameplay::HandleScreenMessage( const ScreenMessage SM )
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}
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else if( SM == SM_LeaveGameplay )
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{
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GAMESTATE->m_DanceDuration= GAMESTATE->m_DanceStartTime.Ago();
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// update dancing characters for win / lose
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DancingCharacters *pDancers = NULL;
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if( m_pSongBackground )
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