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@@ -125,7 +125,7 @@ void Background::Update( float fDeltaTime )
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switch( PREFSMAN->m_visMode )
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{
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case VIS_MODE_ANIMATION:
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if( m_pCurBackgroundAnimation )
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if( m_pCurBackgroundAnimation && !m_bFreeze )
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m_pCurBackgroundAnimation->Update( fDeltaTime, m_fSongBeat );
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else
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m_sprSongBackground.Update( fDeltaTime );
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