diff --git a/src/GameManager.cpp b/src/GameManager.cpp index a2f516cd13..f82744f59a 100644 --- a/src/GameManager.cpp +++ b/src/GameManager.cpp @@ -59,7 +59,7 @@ static const StepsTypeInfo g_StepsTypeInfos[] = { { "pump-routine", 10, true, StepsTypeCategory_Routine }, // kb7 { "kb7-single", 7, true, StepsTypeCategory_Single }, - { "kb7-small", 7, true, StepsTypeCategory_Single }, + // { "kb7-small", 7, true, StepsTypeCategory_Single }, // ez2dancer { "ez2-single", 5, true, StepsTypeCategory_Single }, // Single: TL,LHH,D,RHH,TR { "ez2-double", 10, true, StepsTypeCategory_Double }, // Double: Single x2 @@ -957,7 +957,7 @@ static const Style g_Style_KB7_Single = }; // ... -// static const int KB7_COL_SPACING_SMALL = 10; +/* static const int KB7_COL_SPACING_SMALL = 10; static const Style g_Style_KB7_Small = { // STYLE_KB7_SMALL true, // m_bUsedForGameplay @@ -998,7 +998,7 @@ static const Style g_Style_KB7_Small = false, // m_bNeedsZoomOutWith2Players false, // m_bCanUseBeginnerHelper false, // m_bLockDifficulties -}; +}; */ static const Style g_Style_KB7_Versus = { // STYLE_KB7_VERSUS @@ -1045,7 +1045,7 @@ static const Style g_Style_KB7_Versus = static const Style *g_apGame_KB7_Styles[] = { &g_Style_KB7_Single, - &g_Style_KB7_Small, + // &g_Style_KB7_Small, &g_Style_KB7_Versus, NULL };