remove Set/GetHidden, leave *Visible
remove hidden from ActorCommands eventually
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@@ -85,7 +85,7 @@ void ScreenMusicScroll::Update( float fDeltaTime )
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{
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const bool shown = ( m_textLines[i]->GetY() > SCREEN_TOP-20 &&
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m_textLines[i]->GetY() < SCREEN_BOTTOM+20 );
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m_textLines[i]->SetHidden( !shown );
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m_textLines[i]->SetVisible( shown );
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}
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}
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