cleanup
This commit is contained in:
@@ -10,7 +10,6 @@
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#include "GameState.h"
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#include "GameState.h"
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#include "GameSoundManager.h"
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#include "GameSoundManager.h"
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#include "ThemeManager.h"
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#include "ThemeManager.h"
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#include "RageDisplay.h"
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#include "Game.h"
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#include "Game.h"
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#include "HelpDisplay.h"
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#include "HelpDisplay.h"
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#include "ScreenDimensions.h"
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#include "ScreenDimensions.h"
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@@ -6,9 +6,7 @@
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#include "ScreenWithMenuElements.h"
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#include "ScreenWithMenuElements.h"
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#include "Sprite.h"
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#include "Sprite.h"
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#include "BitmapText.h"
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#include "BitmapText.h"
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#include "PrefsManager.h"
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#include "InputMapper.h"
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#include "InputMapper.h"
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#include "RageInputDevice.h"
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class ScreenMapControllers : public ScreenWithMenuElements
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class ScreenMapControllers : public ScreenWithMenuElements
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@@ -1,17 +1,12 @@
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#include "global.h"
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#include "global.h"
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#include "ScreenSetTime.h"
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#include "ScreenSetTime.h"
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#include "PrefsManager.h"
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#include "ScreenManager.h"
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#include "ScreenManager.h"
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#include "GameConstantsAndTypes.h"
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#include "PrefsManager.h"
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#include "RageLog.h"
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#include "RageLog.h"
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#include "InputMapper.h"
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#include "InputMapper.h"
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#include "GameManager.h"
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#include "GameState.h"
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#include "GameState.h"
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#include "GameSoundManager.h"
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#include "GameSoundManager.h"
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#include "ThemeManager.h"
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#include "ThemeManager.h"
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#include "RageDisplay.h"
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#include "DateTime.h"
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#include "Bookkeeper.h"
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#include "EnumHelper.h"
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#include "EnumHelper.h"
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#include "arch/ArchHooks/ArchHooks.h"
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#include "arch/ArchHooks/ArchHooks.h"
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@@ -2,11 +2,7 @@
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#define SCREEN_SET_TIME_H
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#define SCREEN_SET_TIME_H
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#include "ScreenWithMenuElements.h"
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#include "ScreenWithMenuElements.h"
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#include "Sprite.h"
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#include "BitmapText.h"
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#include "BitmapText.h"
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#include "PrefsManager.h"
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#include "InputMapper.h"
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#include "RageInputDevice.h"
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enum SetTimeSelection
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enum SetTimeSelection
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{
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{
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@@ -1,16 +1,11 @@
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#include "global.h"
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#include "global.h"
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#include "ScreenTestInput.h"
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#include "ScreenTestInput.h"
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#include "PrefsManager.h"
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#include "ScreenManager.h"
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#include "ScreenManager.h"
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#include "GameConstantsAndTypes.h"
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#include "PrefsManager.h"
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#include "RageLog.h"
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#include "RageLog.h"
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#include "InputMapper.h"
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#include "InputMapper.h"
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#include "GameManager.h"
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#include "GameState.h"
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#include "GameState.h"
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#include "GameSoundManager.h"
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#include "GameSoundManager.h"
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#include "ThemeManager.h"
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#include "ThemeManager.h"
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#include "RageDisplay.h"
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#include "Game.h"
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#include "Game.h"
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#include "ScreenDimensions.h"
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#include "ScreenDimensions.h"
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@@ -1,12 +1,10 @@
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/* ScreenTestInput - Display pressed keys. */
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#ifndef SCREEN_TEST_INPUT_H
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#ifndef SCREEN_TEST_INPUT_H
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#define SCREEN_TEST_INPUT_H
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#define SCREEN_TEST_INPUT_H
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#include "ScreenWithMenuElements.h"
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#include "ScreenWithMenuElements.h"
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#include "Sprite.h"
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#include "BitmapText.h"
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#include "BitmapText.h"
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#include "PrefsManager.h"
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#include "InputMapper.h"
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#include "RageInputDevice.h"
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class ScreenTestInput : public ScreenWithMenuElements
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class ScreenTestInput : public ScreenWithMenuElements
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@@ -1,16 +1,11 @@
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#include "global.h"
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#include "global.h"
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#include "ScreenTestLights.h"
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#include "ScreenTestLights.h"
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#include "PrefsManager.h"
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#include "ScreenManager.h"
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#include "ScreenManager.h"
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#include "GameConstantsAndTypes.h"
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#include "GameConstantsAndTypes.h"
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#include "PrefsManager.h"
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#include "RageLog.h"
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#include "RageLog.h"
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#include "InputMapper.h"
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#include "GameManager.h"
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#include "GameState.h"
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#include "GameState.h"
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#include "GameSoundManager.h"
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#include "GameSoundManager.h"
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#include "ThemeManager.h"
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#include "ThemeManager.h"
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#include "RageDisplay.h"
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#include "LightsManager.h"
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#include "LightsManager.h"
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#include "Game.h"
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#include "Game.h"
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#include "ScreenDimensions.h"
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#include "ScreenDimensions.h"
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@@ -2,11 +2,7 @@
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#define SCREEN_TEST_LIGHTS_H
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#define SCREEN_TEST_LIGHTS_H
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#include "ScreenWithMenuElements.h"
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#include "ScreenWithMenuElements.h"
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#include "Sprite.h"
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#include "BitmapText.h"
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#include "BitmapText.h"
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#include "PrefsManager.h"
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#include "InputMapper.h"
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#include "RageInputDevice.h"
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class ScreenTestLights : public ScreenWithMenuElements
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class ScreenTestLights : public ScreenWithMenuElements
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