cleanup
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@@ -1,3 +1,5 @@
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/* MovieTexture_DShow - DirectShow movie renderer. */
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#ifndef RAGE_MOVIE_TEXTURE_DSHOW_H
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#ifndef RAGE_MOVIE_TEXTURE_DSHOW_H
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#define RAGE_MOVIE_TEXTURE_DSHOW_H
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#define RAGE_MOVIE_TEXTURE_DSHOW_H
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@@ -27,9 +29,6 @@ typedef char TCHAR, *PTCHAR;
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#include "RageTexture.h"
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#include "RageTexture.h"
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#include "RageThreads.h"
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#include "RageThreads.h"
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//-----------------------------------------------------------------------------
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// RageMovieTexture Class Declarations
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//-----------------------------------------------------------------------------
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class MovieTexture_DShow : public RageMovieTexture
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class MovieTexture_DShow : public RageMovieTexture
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{
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{
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public:
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public:
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@@ -1,12 +1,6 @@
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#ifndef RAGEMOVIETEXTURE_HELPER_H
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#ifndef RAGE_MOVIE_TEXTURE_DSHOW_HELPER_H
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#define RAGEMOVIETEXTURE_HELPER_H
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#define RAGE_MOVIE_TEXTURE_DSHOW_HELPER_H
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// #include <windows.h>
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// #include <atlbase.h>
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//#include "baseclasses/streams.h"
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//#include "baseclasses/streams.h"
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#include "MovieTexture_DShow.h"
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#include "MovieTexture_DShow.h"
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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@@ -24,13 +18,11 @@ public:
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CTextureRenderer();
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CTextureRenderer();
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~CTextureRenderer();
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~CTextureRenderer();
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// overridden methods
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HRESULT CheckMediaType( const CMediaType *pmt ); // Format acceptable?
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HRESULT CheckMediaType(const CMediaType *pmt ); // Format acceptable?
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HRESULT SetMediaType( const CMediaType *pmt ); // Video format notification
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HRESULT SetMediaType(const CMediaType *pmt ); // Video format notification
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HRESULT DoRenderSample( IMediaSample *pMediaSample ); // New video sample
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HRESULT DoRenderSample(IMediaSample *pMediaSample); // New video sample
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void OnReceiveFirstSample( IMediaSample * pSample );
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void OnReceiveFirstSample( IMediaSample * pSample );
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// new methods
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long GetVidWidth() const { return m_lVidWidth; }
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long GetVidWidth() const { return m_lVidWidth; }
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long GetVidHeight() const { return m_lVidHeight; }
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long GetVidHeight() const { return m_lVidHeight; }
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void SetRenderTarget( MovieTexture_DShow* pTexture );
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void SetRenderTarget( MovieTexture_DShow* pTexture );
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