enum name cleanup: DIFFICULTY_* -> Difficulty_*
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@@ -229,7 +229,7 @@ void ScoreKeeperNormal::OnNextSong( int iSongInCourseIndex, const Steps* pSteps,
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/* MercifulBeginner shouldn't clamp weights in course mode, even if a beginner song
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* is in a course, since that makes PlayerStageStats::GetGrade hard. */
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m_bIsBeginner = pSteps->GetDifficulty() == DIFFICULTY_BEGINNER && !GAMESTATE->IsCourseMode();
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m_bIsBeginner = pSteps->GetDifficulty() == Difficulty_Beginner && !GAMESTATE->IsCourseMode();
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ASSERT( m_iPointBonus >= 0 );
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