enum name cleanup: DIFFICULTY_* -> Difficulty_*
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@@ -158,7 +158,7 @@ Grade PlayerStageStats::GetGrade() const
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bool bIsBeginner = false;
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if( m_vpPlayedSteps.size() && !GAMESTATE->IsCourseMode() )
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bIsBeginner = m_vpPlayedSteps[0]->GetDifficulty() == DIFFICULTY_BEGINNER;
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bIsBeginner = m_vpPlayedSteps[0]->GetDifficulty() == Difficulty_Beginner;
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FOREACH_TapNoteScore( tns )
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{
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@@ -186,7 +186,7 @@ Grade PlayerStageStats::GetGrade() const
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PREFSMAN->m_bMercifulBeginner;
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FOREACH_CONST( Steps*, m_vpPlayedSteps, s )
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{
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if( (*s)->GetDifficulty() != DIFFICULTY_BEGINNER )
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if( (*s)->GetDifficulty() != Difficulty_Beginner )
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bMerciful = false;
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}
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