enum name cleanup: DIFFICULTY_* -> Difficulty_*

This commit is contained in:
Chris Danford
2007-02-22 07:18:05 +00:00
parent 59df866348
commit f77647b5ad
34 changed files with 189 additions and 189 deletions
+2 -2
View File
@@ -2494,7 +2494,7 @@ bool Player::IsPlayingBeginner() const
if( m_pPlayerStageStats != NULL && !m_pPlayerStageStats->m_vpPossibleSteps.empty() )
{
Steps *pSteps = m_pPlayerStageStats->m_vpPossibleSteps[0];
return pSteps->GetDifficulty() == DIFFICULTY_BEGINNER;
return pSteps->GetDifficulty() == Difficulty_Beginner;
}
if( m_pPlayerState == NULL )
@@ -2503,7 +2503,7 @@ bool Player::IsPlayingBeginner() const
if( m_pPlayerState->m_PlayerNumber == PLAYER_INVALID )
return false;
Steps *pSteps = GAMESTATE->m_pCurSteps[ m_pPlayerState->m_PlayerNumber ];
return pSteps && pSteps->GetDifficulty() == DIFFICULTY_BEGINNER;
return pSteps && pSteps->GetDifficulty() == Difficulty_Beginner;
}
void Player::SetJudgment( TapNoteScore tns, bool bEarly )