enum name cleanup: DIFFICULTY_* -> Difficulty_*

This commit is contained in:
Chris Danford
2007-02-22 07:18:05 +00:00
parent 59df866348
commit f77647b5ad
34 changed files with 189 additions and 189 deletions
+1 -1
View File
@@ -110,7 +110,7 @@ void LifeMeterBar::Load( const PlayerState *pPlayerState, PlayerStageStats *pPla
bool bMercifulBeginnerInEffect =
GAMESTATE->m_PlayMode == PLAY_MODE_REGULAR &&
GAMESTATE->IsPlayerEnabled( pPlayerState ) &&
GAMESTATE->m_pCurSteps[pn]->GetDifficulty() == DIFFICULTY_BEGINNER &&
GAMESTATE->m_pCurSteps[pn]->GetDifficulty() == Difficulty_Beginner &&
PREFSMAN->m_bMercifulBeginner;
if( bMercifulBeginnerInEffect )
{