enum name cleanup: DIFFICULTY_* -> Difficulty_*
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@@ -148,7 +148,7 @@ void CourseUtil::SortCoursePointerArrayByAvgDifficulty( vector<Course*> &vpCours
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course_sort_val.clear();
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for( unsigned i = 0; i < vpCoursesInOut.size(); ++i )
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{
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int iMeter = vpCoursesInOut[i]->GetMeter( GAMESTATE->GetCurrentStyle()->m_StepsType, DIFFICULTY_MEDIUM );
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int iMeter = vpCoursesInOut[i]->GetMeter( GAMESTATE->GetCurrentStyle()->m_StepsType, Difficulty_Medium );
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course_sort_val[vpCoursesInOut[i]] = ssprintf( "%06i", iMeter );
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}
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sort( vpCoursesInOut.begin(), vpCoursesInOut.end(), CompareCoursePointersByTitle );
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@@ -193,7 +193,7 @@ void CourseUtil::SortByMostRecentlyPlayedForMachine( vector<Course*> &vpCoursesI
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void CourseUtil::MakeDefaultEditCourseEntry( CourseEntry& out )
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{
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out.pSong = GAMESTATE->GetDefaultSong();
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out.stepsCriteria.m_difficulty = DIFFICULTY_MEDIUM;
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out.stepsCriteria.m_difficulty = Difficulty_Medium;
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}
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//////////////////////////////////
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