add pre-parsing for ActorCommands (though not yet used in ThemeManager)

This commit is contained in:
Chris Danford
2004-01-10 20:34:18 +00:00
parent 7c6321d4a8
commit f7647ae391
15 changed files with 66 additions and 120 deletions
+1 -1
View File
@@ -60,7 +60,7 @@ public:
void ScaleToClipped( float fWidth, float fHeight );
static bool IsDiagonalBanner( int iWidth, int iHeight );
virtual void HandleCommand( const CStringArray &asTokens );
virtual void HandleCommand( const ParsedCommand &command );
protected:
virtual bool LoadFromTexture( RageTextureID ID );