diff --git a/stepmania/src/ScreenManager.cpp b/stepmania/src/ScreenManager.cpp index 0e24e8fed1..de0862cb1f 100644 --- a/stepmania/src/ScreenManager.cpp +++ b/stepmania/src/ScreenManager.cpp @@ -166,8 +166,8 @@ void ScreenManager::Draw() void ScreenManager::Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI ) { - LOG->Trace( "ScreenManager::Input( %d-%d, %d-%d, %d-%d, %d-%d )", - DeviceI.device, DeviceI.button, GameI.controller, GameI.button, MenuI.player, MenuI.button, StyleI.player, StyleI.col ); +// LOG->Trace( "ScreenManager::Input( %d-%d, %d-%d, %d-%d, %d-%d )", +// DeviceI.device, DeviceI.button, GameI.controller, GameI.button, MenuI.player, MenuI.button, StyleI.player, StyleI.col ); // pass input only to topmost state if( m_ScreenStack.GetSize() > 0 ) diff --git a/stepmania/src/ScreenTitleMenu.cpp b/stepmania/src/ScreenTitleMenu.cpp index 1b60f297ee..691f805609 100644 --- a/stepmania/src/ScreenTitleMenu.cpp +++ b/stepmania/src/ScreenTitleMenu.cpp @@ -183,7 +183,7 @@ ScreenTitleMenu::~ScreenTitleMenu() void ScreenTitleMenu::Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI ) { - LOG->Trace( "ScreenTitleMenu::Input()" ); +// LOG->Trace( "ScreenTitleMenu::Input()" ); if( m_Fade.IsClosing() ) return;