Fix difficult courses in Oni mode.

Why was this put in?  If you don't want to use difficult courses in
Oni mode, just don't use them.
This commit is contained in:
Glenn Maynard
2003-07-30 18:46:59 +00:00
parent 3adec8251c
commit f741443c76
+3 -6
View File
@@ -263,12 +263,9 @@ void ScreenSelectCourse::Input( const DeviceInput& DeviceI, InputEventType type,
if( CodeDetector::EnteredHarderDifficulty(GameI.controller) &&
!GAMESTATE->m_bDifficultCourses)
{
if (GAMESTATE->m_PlayMode != PLAY_MODE_ONI) // disable difficult courses on oni mode
{
m_soundChangeNotes.Play();
GAMESTATE->m_bDifficultCourses = true;
SCREENMAN->PostMessageToTopScreen(SM_SongChanged,0);
}
m_soundChangeNotes.Play();
GAMESTATE->m_bDifficultCourses = true;
SCREENMAN->PostMessageToTopScreen(SM_SongChanged,0);
}