fix edits icon not showing for all StepsTypes in AutoStyle

This commit is contained in:
Chris Danford
2008-06-25 05:06:05 +00:00
parent 00578338f0
commit f72a0cd94e
3 changed files with 8 additions and 2 deletions
+5 -1
View File
@@ -696,7 +696,11 @@ void MusicWheel::BuildWheelItemDatas( vector<MusicWheelItemData *> &arrayWheelIt
if( WID.m_pSong != NULL )
{
WID.m_Flags.bHasBeginnerOr1Meter = WID.m_pSong->IsEasy( GAMESTATE->GetCurrentStyle()->m_StepsType ) && SHOW_EASY_FLAG;
WID.m_Flags.bEdits = WID.m_pSong->HasEdits( GAMESTATE->GetCurrentStyle()->m_StepsType );
WID.m_Flags.bEdits = false;
set<StepsType> vStepsType;
SongUtil::GetPlayableStepsTypes( WID.m_pSong, vStepsType );
FOREACHS( StepsType, vStepsType, st )
WID.m_Flags.bEdits |= WID.m_pSong->HasEdits( *st );
WID.m_Flags.iStagesForSong = GameState::GetNumStagesMultiplierForSong( WID.m_pSong );
}
else if( WID.m_pCourse != NULL )