reset music when playing sample

This commit is contained in:
Glenn Maynard
2003-01-27 01:31:28 +00:00
parent 7b78f6a3dc
commit f71ff8cacb
+1
View File
@@ -1146,6 +1146,7 @@ void ScreenEdit::InputEdit( const DeviceInput& DeviceI, const InputEventType typ
}
break;
case SDLK_m:
SOUNDMAN->PlayMusic("");
SOUNDMAN->PlayMusic( m_pSong->GetMusicPath(), false,
m_pSong->m_fMusicSampleStartSeconds,
m_pSong->m_fMusicSampleLengthSeconds );