localize text in all dialogs

This commit is contained in:
Chris Danford
2006-01-06 07:48:26 +00:00
parent 9dfc40ba9c
commit f6f253b545
24 changed files with 176 additions and 62 deletions
+2 -1
View File
@@ -6,6 +6,7 @@
#include "stdafx.h"
#include "smpackage.h"
#include "ShowComment.h"
#include "SMPackageUtil.h"
#ifdef _DEBUG
#define new DEBUG_NEW
@@ -36,7 +37,6 @@ void ShowComment::DoDataExchange(CDataExchange* pDX)
DDX_Check(pDX, IDC_DONTSHOW, m_bDontShow);
}
BEGIN_MESSAGE_MAP(ShowComment, CDialog)
//{{AFX_MSG_MAP(ShowComment)
//}}AFX_MSG_MAP
@@ -50,6 +50,7 @@ BOOL ShowComment::OnInitDialog()
CDialog::OnInitDialog();
// TODO: Add extra initialization here
SMPackageUtil::LocalizeDialogAndContents( *this );
m_edit.SetWindowText( m_sComment );