load in Init()
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@@ -20,15 +20,16 @@
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#define UPDATE_ON_MESSAGE THEME->GetMetric (m_sName,"UpdateOnMessage")
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ScreenSelect::ScreenSelect( CString sClassName ) :
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ScreenWithMenuElements(sClassName),
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IDLE_COMMENT_SECONDS(m_sName,"IdleCommentSeconds"),
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IDLE_TIMEOUT_SECONDS(m_sName,"IdleTimeoutSeconds"),
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ALLOW_DISABLED_PLAYER_INPUT(m_sName,"AllowDisabledPlayerInput")
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ScreenWithMenuElements(sClassName)
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{
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}
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void ScreenSelect::Init()
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{
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IDLE_COMMENT_SECONDS.Load( m_sName, "IdleCommentSeconds" );
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IDLE_TIMEOUT_SECONDS.Load( m_sName, "IdleTimeoutSeconds" );
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ALLOW_DISABLED_PLAYER_INPUT.Load( m_sName, "AllowDisabledPlayerInput" );
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ScreenWithMenuElements::Init();
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//
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