p.m_FadeLength -> p.m_fFadeOutSeconds
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@@ -235,7 +235,7 @@ static void StartMusic( MusicToPlay &ToPlay )
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RageSoundParams p;
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p.m_StartSecond = ToPlay.fStartSecond;
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p.m_LengthSeconds = ToPlay.fLengthSeconds;
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p.m_FadeLength = ToPlay.fFadeOutLengthSeconds;
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p.m_fFadeOutSeconds = ToPlay.fFadeOutLengthSeconds;
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p.m_StartTime = when;
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if( ToPlay.bForceLoop )
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p.StopMode = RageSoundParams::M_LOOP;
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