only remount cards that were in use
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@@ -271,7 +271,7 @@ void GameState::PlayersFinalized()
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}
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if( PREFSMAN->m_bMemoryCardsMountOnlyWhenNecessary )
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MEMCARDMAN->UnmountAllCards();
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MEMCARDMAN->UnmountAllUsedCards();
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}
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/* This data is added to each player profile, and to the machine profile per-player. */
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@@ -345,7 +345,7 @@ void GameState::EndGame()
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if( PREFSMAN->m_bMemoryCardsMountOnlyWhenNecessary )
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MEMCARDMAN->MountAllCards();
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MEMCARDMAN->UnmountAllUsedCards();
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BOOKKEEPER->WriteToDisk();
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