Reload Scripts when changing game types.
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@@ -239,6 +239,7 @@ namespace
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* case going from theme to theme, but if it was, it should be fixed
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* now. There's probably be a better way to do it, but I'm not sure
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* what it'd be. -aj */
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THEME->UpdateLuaGlobals();
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THEME->ReloadMetrics();
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g_NewGame= RString();
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g_NewTheme= RString();
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