Reload Scripts when changing game types.

This commit is contained in:
Kyzentun
2014-12-25 18:37:51 -07:00
parent ee2abfac94
commit f632806f89
+1
View File
@@ -239,6 +239,7 @@ namespace
* case going from theme to theme, but if it was, it should be fixed
* now. There's probably be a better way to do it, but I'm not sure
* what it'd be. -aj */
THEME->UpdateLuaGlobals();
THEME->ReloadMetrics();
g_NewGame= RString();
g_NewTheme= RString();