[ScreenManager] Added ReloadOverlayScreens() Lua binding.
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@@ -13,6 +13,10 @@ _____________________________________________________________________________
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sm-ssc v1.2.1 | 20110???
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--------------------------------------------------------------------------------
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20110111
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--------
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* [ScreenManager] Added ReloadOverlayScreens() Lua binding. [freem]
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20110110
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--------
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* [Character] Added GetDisplayName Lua binding. [freem]
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@@ -886,6 +886,7 @@ public:
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static int ScreenClassExists( T* p, lua_State *L ) { lua_pushboolean( L, g_pmapRegistrees->find( SArg(1) ) != g_pmapRegistrees->end() ); return 1; }
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static int AddNewScreenToTop( T* p, lua_State *L ) { p->AddNewScreenToTop( SArg(1) ); return 0; }
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//static int GetScreenStackSize( T* p, lua_State *L ) { lua_pushnumber( L, ScreenManagerUtil::g_ScreenStack.size() ); return 1; }
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static int ReloadOverlayScreens( T* p, lua_State *L ) { p->ReloadOverlayScreens(); return 0; }
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LunaScreenManager()
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{
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@@ -896,6 +897,7 @@ public:
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ADD_METHOD( ScreenClassExists );
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ADD_METHOD( AddNewScreenToTop );
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//ADD_METHOD( GetScreenStackSize );
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ADD_METHOD( ReloadOverlayScreens );
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}
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};
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