From f60decadd850f47d5a5440cd02fb8a0347eb0ac3 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Fri, 28 Feb 2003 20:52:57 +0000 Subject: [PATCH] Temporary hack: pump events a bunch (eg. a few seconds' worth) every frame, to see if input messages are getting queued or something. --- stepmania/src/StepMania.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/stepmania/src/StepMania.cpp b/stepmania/src/StepMania.cpp index a77e532e18..2c27149792 100644 --- a/stepmania/src/StepMania.cpp +++ b/stepmania/src/StepMania.cpp @@ -519,6 +519,9 @@ static void HandleInputEvents(float fDeltaTime) static void GameLoop() { + for(int hack = 0; hack < 1024; ++hack) + SDL_PumpEvents(); + RageTimer timer; while(1) {