From f60254ba0e46889fd8753840bff45d7264bd56e6 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Sun, 2 Jan 2005 23:04:25 +0000 Subject: [PATCH] don't waste time zeroing RageVColor by default --- stepmania/src/RageTypes.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/RageTypes.h b/stepmania/src/RageTypes.h index 6fe24bfd7a..7650aa804d 100644 --- a/stepmania/src/RageTypes.h +++ b/stepmania/src/RageTypes.h @@ -194,7 +194,7 @@ class RageVColor public: uint8_t b,g,r,a; // specific ordering required by Direct3D - RageVColor(): b(0), g(0), r(0), a(0) { } + RageVColor() { } RageVColor(const RageColor &rc) { *this = rc; } RageVColor &operator= (const RageColor &rc) { r = FTOC(rc.r); g = FTOC(rc.g); b = FTOC(rc.b); a = FTOC(rc.a);