removing and re-adding files because they show up as binary

This commit is contained in:
Andrew Wong
2003-07-09 03:07:51 +00:00
parent b566965f54
commit f5fe8d6784
6 changed files with 0 additions and 1263 deletions
-74
View File
@@ -1,74 +0,0 @@
#ifndef UNLOCK_SYSTEM_H
#define UNLOCK_SYSTEM_H
#include "Grade.h"
/*
-----------------------------------------------------------------------------
Class: UnlockSystem
Desc: The unlock system for Stepmania.
Copyright (c) 2001-2003 by the person(s) listed below. All rights reserved.
Kevin Slaughter
curewater
-----------------------------------------------------------------------------
*/
enum UnlockTypes { UNLOCK_AP, UNLOCK_DP, UNLOCK_SP,
UNLOCK_EC, UNLOCK_EF, UNLOCK_SC,
UNLOCK_TT, UNLOCK_RO};
struct SongEntry
{
CString m_sSongName; /* Name of the song in the DWI/SM file itself.. This allows
for a lot easier compatibility since a lot of people's
song folders are named differantly, song names tend to
be the same in the file.*/
float m_fDancePointsRequired; // Ways to unlock/lock songs.
float m_fArcadePointsRequired;
float m_fSongPointsRequired;
float m_fExtraStagesCleared;
float m_fExtraStagesFailed;
float m_fStagesCleared;
float m_fToastysSeen;
int m_iRouletteSeed;
bool isLocked; // cached locked tag
SongEntry();
// if song is selectable vai two means
bool SelectableWheel();
bool SelectableRoulette();
bool updateLocked(); //updates isLocked flag
};
class UnlockSystem
{
public:
UnlockSystem();
float NumPointsUntilNextUnlock();
bool SongIsLocked( CString sSongName );
bool SongIsRoulette( CString sSongName );
bool LoadFromDATFile( CString sPath );
vector<SongEntry> m_SongEntries; // All locked songs are stored here
// functions that add to values, which don't really work.
float UnlockAddAP(Grade credit);
float UnlockAddDP(float credit);
float UnlockAddSP(Grade credit);
float UnlockClearExtraStage();
float UnlockFailExtraStage();
float UnlockClearStage();
float UnlockToasty();
bool UnlockRouletteSeed(int seed);
private:
void SortSongEntriesArray(); // sorts unlocks
bool ParseRow(CString text, CString &type, float &qty, CString &songname);
};
#endif