simplify
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@@ -17,7 +17,7 @@ static const CString DifficultyNames[] = {
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XToString( Difficulty, NUM_DIFFICULTIES );
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XToThemedString( Difficulty, NUM_DIFFICULTIES );
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LuaFunction_Int( DifficultyToThemedString, DifficultyToThemedString((Difficulty)a1) );
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LuaFunction( DifficultyToThemedString, DifficultyToThemedString((Difficulty) IArg(1)) );
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/* We prefer the above names; recognize a number of others, too. (They'l
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* get normalized when written to SMs, etc.) */
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@@ -73,7 +73,7 @@ XToString( CourseDifficulty, NUM_DIFFICULTIES );
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XToThemedString( CourseDifficulty, NUM_DIFFICULTIES );
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StringToX( CourseDifficulty );
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LuaFunction_Int( CourseDifficultyToThemedString, CourseDifficultyToThemedString((CourseDifficulty)a1) );
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LuaFunction( CourseDifficultyToThemedString, CourseDifficultyToThemedString((CourseDifficulty)IArg(1)) );
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CourseDifficulty GetNextShownCourseDifficulty( CourseDifficulty cd )
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{
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@@ -253,7 +253,7 @@ StringToX( PeakComboAward );
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#define LuaXToString(X) \
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CString Lua##X##ToString( int n ) \
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{ return X##ToString( (X) n ); } \
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LuaFunction_Int( X##ToString, Lua##X##ToString(a1) ); /* register it */
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LuaFunction( X##ToString, Lua##X##ToString( IArg(1) ) );
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#define LuaStringToX(X) \
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X LuaStringTo##X( CString s ) \
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@@ -7,7 +7,7 @@
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#include "LuaManager.h"
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#include "LuaFunctions.h"
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LuaFunction_Int( GradeToString, GradeToString((Grade)a1) )
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LuaFunction( GradeToString, GradeToString((Grade)IArg(1)) )
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CString GradeToThemedString( Grade g )
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{
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@@ -415,7 +415,7 @@ static bool Trace( const CString &sString )
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return true;
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}
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LuaFunction_Str( Trace, Trace(str) );
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LuaFunction( Trace, Trace(SArg(1)) );
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/*
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* (c) 2004 Glenn Maynard
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@@ -872,7 +872,7 @@ LuaFunction_NoArgs( IsNetConnected, NSMAN->useSMserver )
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LuaFunction_NoArgs( IsNetSMOnline, NSMAN->isSMOnline )
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static bool ReportStyle() { NSMAN->ReportStyle(); return true; }
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LuaFunction_NoArgs( ReportStyle, ReportStyle() )
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LuaFunction_Int( IsSMOnlineLoggedIn, NSMAN->isSMOLoggedIn[a1] )
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LuaFunction( IsSMOnlineLoggedIn, NSMAN->isSMOLoggedIn[IArg(1)] )
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/*
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* (c) 2003-2004 Charles Lohr, Joshua Allen
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@@ -148,7 +148,7 @@ CString PercentageDisplay::FormatPercentScore( float fPercentDancePoints )
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return s;
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}
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LuaFunction_Float( FormatPercentScore, PercentageDisplay::FormatPercentScore(a1) )
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LuaFunction( FormatPercentScore, PercentageDisplay::FormatPercentScore( FArg(1) ) )
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/*
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@@ -438,7 +438,7 @@ float PlayerStageStats::GetPercentageOfTaps( TapNoteScore tns ) const
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}
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LuaFunction_Float( GetGradeFromPercent, PlayerStageStats::GetGradeFromPercent(a1) )
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LuaFunction( GetGradeFromPercent, PlayerStageStats::GetGradeFromPercent( FArg(1) ) )
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// lua start
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@@ -149,7 +149,7 @@ CString SecondsToMSSMsMs( float fSecs )
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#include "LuaFunctions.h"
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#include "LuaManager.h"
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LuaFunction_Float( SecondsToMSSMsMs, SecondsToMSSMsMs(a1) )
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LuaFunction( SecondsToMSSMsMs, SecondsToMSSMsMs( FArg(1) ) )
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CString SecondsToMMSSMsMsMs( float fSecs )
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{
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@@ -271,7 +271,7 @@ LuaFunction_NoArgs( GetBestGrade, GetBestGrade() );
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LuaFunction_NoArgs( GetWorstGrade, GetWorstGrade() );
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LuaFunction_NoArgs( OnePassed, STATSMAN->m_CurStageStats.OnePassed() );
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LuaFunction_NoArgs( AllFailed, STATSMAN->m_CurStageStats.AllFailed() );
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LuaFunction_Str( Grade, StringToGrade(str) );
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LuaFunction( Grade, StringToGrade( SArg(1) ) );
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const StageStats *GetStageStatsN( int n )
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{
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