Reorder some includes.

This commit is contained in:
John Bauer
2006-11-28 19:08:27 +00:00
parent be09ae8e81
commit f5adc9686d
4 changed files with 75 additions and 78 deletions
+29 -31
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@@ -1,43 +1,41 @@
#include "global.h" #include "global.h"
#include "GameState.h" #include "GameState.h"
#include "GameManager.h" #include "Actor.h"
#include "PrefsManager.h" #include "AdjustSync.h"
#include "GamePreferences.h" #include "AnnouncerManager.h"
#include "song.h" #include "Bookkeeper.h"
#include "Character.h"
#include "CharacterManager.h"
#include "CommonMetrics.h"
#include "Course.h" #include "Course.h"
#include "Foreach.h"
#include "Game.h"
#include "GameCommand.h"
#include "GameConstantsAndTypes.h"
#include "GameManager.h"
#include "GamePreferences.h"
#include "HighScore.h"
#include "LightsManager.h"
#include "LuaReference.h"
#include "MessageManager.h"
#include "MemoryCardManager.h"
#include "NoteSkinManager.h"
#include "PlayerState.h"
#include "PrefsManager.h"
#include "Profile.h"
#include "ProfileManager.h"
#include "RageFile.h"
#include "RageLog.h" #include "RageLog.h"
#include "RageUtil.h" #include "RageUtil.h"
#include "ScreenEdit.h"
#include "song.h"
#include "SongManager.h" #include "SongManager.h"
#include "SongUtil.h" #include "SongUtil.h"
#include "Steps.h"
#include "HighScore.h"
#include "NoteSkinManager.h"
#include "GameCommand.h"
#include "Character.h"
#include "UnlockManager.h"
#include "AnnouncerManager.h"
#include "ProfileManager.h"
#include "Profile.h"
#include "ThemeManager.h"
#include "LightsManager.h"
#include "RageFile.h"
#include "Bookkeeper.h"
#include "MemoryCardManager.h"
#include "StatsManager.h" #include "StatsManager.h"
#include "GameConstantsAndTypes.h" #include "Steps.h"
#include "CommonMetrics.h"
#include "Actor.h"
#include "PlayerState.h"
#include "Style.h" #include "Style.h"
#include "MessageManager.h" #include "ThemeManager.h"
#include "CommonMetrics.h" #include "UnlockManager.h"
#include "Foreach.h"
#include "LuaReference.h"
#include "CommonMetrics.h"
#include "CharacterManager.h"
#include "Game.h"
#include "AdjustSync.h"
#include "ScreenEdit.h"
#include <ctime> #include <ctime>
#include <set> #include <set>
+1 -1
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@@ -1,8 +1,8 @@
#include "global.h" #include "global.h"
#include "PlayerState.h" #include "PlayerState.h"
#include "Foreach.h"
#include "GameState.h" #include "GameState.h"
#include "RageLog.h" #include "RageLog.h"
#include "Foreach.h"
PlayerState::PlayerState() PlayerState::PlayerState()
{ {
+31 -32
View File
@@ -1,38 +1,37 @@
#include "global.h"
#include "ScreenEdit.h"
#include "PrefsManager.h"
#include "GamePreferences.h"
#include "SongManager.h"
#include "ScreenManager.h"
#include "ScreenSaveSync.h"
#include "GameManager.h"
#include "RageInput.h"
#include "RageLog.h"
#include "GameSoundManager.h"
#include "GameState.h"
#include "InputMapper.h"
#include "RageLog.h"
#include "ThemeManager.h"
#include "NoteDataUtil.h"
#include "NoteSkinManager.h"
#include "SongUtil.h"
#include "StepsUtil.h"
#include "Foreach.h"
#include "ScreenDimensions.h"
#include "ThemeMetric.h"
#include "ScreenTextEntry.h"
#include "ScreenMiniMenu.h"
#include "ScreenPrompt.h"
#include "Style.h"
#include "ActorUtil.h"
#include "CommonMetrics.h"
#include "BackgroundUtil.h"
#include <utility> #include <utility>
#include <float.h> #include <float.h>
#include "InputEventPlus.h" #include "global.h"
#include "NotesWriterSM.h" #include "ScreenEdit.h"
#include "LocalizedString.h" #include "ActorUtil.h"
#include "AdjustSync.h" #include "AdjustSync.h"
#include "BackgroundUtil.h"
#include "CommonMetrics.h"
#include "Foreach.h"
#include "GameManager.h"
#include "GamePreferences.h"
#include "GameSoundManager.h"
#include "GameState.h"
#include "InputEventPlus.h"
#include "InputMapper.h"
#include "LocalizedString.h"
#include "NoteDataUtil.h"
#include "NoteSkinManager.h"
#include "NotesWriterSM.h"
#include "PrefsManager.h"
#include "RageInput.h"
#include "RageLog.h"
#include "ScreenDimensions.h"
#include "ScreenManager.h"
#include "ScreenMiniMenu.h"
#include "ScreenPrompt.h"
#include "ScreenSaveSync.h"
#include "ScreenTextEntry.h"
#include "SongManager.h"
#include "SongUtil.h"
#include "StepsUtil.h"
#include "Style.h"
#include "ThemeManager.h"
#include "ThemeMetric.h"
static Preference<float> g_iDefaultRecordLength( "DefaultRecordLength", 4 ); static Preference<float> g_iDefaultRecordLength( "DefaultRecordLength", 4 );
static Preference<bool> g_bEditorShowBGChangesPlay( "EditorShowBGChangesPlay", false ); static Preference<bool> g_bEditorShowBGChangesPlay( "EditorShowBGChangesPlay", false );
+14 -14
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@@ -1,23 +1,23 @@
#include "global.h" #include "global.h"
#include "ScreenEditMenu.h" #include "ScreenEditMenu.h"
#include "SongManager.h"
#include "ScreenManager.h"
#include "GameConstantsAndTypes.h"
#include "RageUtil.h"
#include "GameManager.h"
#include "RageLog.h"
#include "GameState.h"
#include "GameSoundManager.h"
#include "ThemeManager.h"
#include "Steps.h"
#include "song.h"
#include "CommonMetrics.h" #include "CommonMetrics.h"
#include "ScreenTextEntry.h" #include "GameConstantsAndTypes.h"
#include "ScreenPrompt.h" #include "GameManager.h"
#include "GameSoundManager.h"
#include "GameState.h"
#include "LocalizedString.h" #include "LocalizedString.h"
#include "SongUtil.h"
#include "RageFile.h" #include "RageFile.h"
#include "RageFileManager.h" #include "RageFileManager.h"
#include "RageLog.h"
#include "RageUtil.h"
#include "ScreenManager.h"
#include "ScreenPrompt.h"
#include "ScreenTextEntry.h"
#include "song.h"
#include "SongManager.h"
#include "SongUtil.h"
#include "Steps.h"
#include "ThemeManager.h"
static const RString TEMP_FILE_NAME = "--temp--"; static const RString TEMP_FILE_NAME = "--temp--";