behave properly
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@@ -15,8 +15,9 @@ return Def.ActorFrame {
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--tap
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NOTESKIN:LoadActor(Var "Button", "Ready Receptor")..{
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Name="Tap";
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--Frames = { { Frame = 2 ; Delay = 1 } };
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TapCommand=cmd(finishtweening;diffusealpha,1;zoom,1;linear,0.2;diffusealpha,0;zoom,1.2);
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InitCommand=cmd(playcommand,"Tap");
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InitCommand=cmd(pause;setstate,2;playcommand,"Tap");
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HeldCommand=cmd(playcommand,"Tap");
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ColumnJudgmentMessageCommand=cmd(playcommand,"Tap");
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--TapNoneCommand=cmd(playcommand,"Tap");
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