diff --git a/src/GameManager.cpp b/src/GameManager.cpp index 65a65e9da4..a65709ee95 100644 --- a/src/GameManager.cpp +++ b/src/GameManager.cpp @@ -3169,12 +3169,13 @@ public: luaL_error(L, "GetStylesForGame: Invalid Game: '%s'", game_name.c_str()); } vector aStyles; + lua_createtable(L, 0, 0); for( int s=0; pGame->m_apStyles[s]; ++s ) { Style *pStyle = const_cast