changed format of score frame graphics

This commit is contained in:
Chris Danford
2003-05-05 06:48:20 +00:00
parent 8ff37e0164
commit f574c4782a
12 changed files with 29 additions and 14 deletions
+3 -8
View File
@@ -26,16 +26,11 @@ ScoreDisplayBattle::ScoreDisplayBattle()
{
LOG->Trace( "ScoreDisplayBattle::ScoreDisplayBattle()" );
m_sprFrame.Load( THEME->GetPathToG("ScoreDisplayBattle frame") );
this->AddChild( &m_sprFrame );
for( int i=0; i<NUM_INVENTORY_SLOTS; i++ )
{
float fX = (float)SCALE(i,0.f,2.f,-60.f,60.f);
m_ItemFrame[i].Load( THEME->GetPathToG("ScoreDisplayBattle frames") );
m_ItemFrame[i].SetXY( ITEM_X(i), ITEM_Y(i) );
m_ItemFrame[i].StopAnimating();
m_ItemFrame[i].SetState( i );
this->AddChild( &m_ItemFrame[i] );
m_ItemIcon[i].SetXY( ITEM_X(i), ITEM_Y(i) );
m_ItemIcon[i].StopAnimating();
this->AddChild( &m_ItemIcon[i] );