call InputHandler::Update
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@@ -42,8 +42,10 @@ void InputHandler_Win32_Pump::Update(float fDeltaTime)
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InputDevice id = InputDevice(DEVICE_PUMP1 + i);
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for (int butno = 0 ; butno < NUM_PUMP_PAD_BUTTONS ; butno++)
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INPUTFILTER->ButtonPressed(DeviceInput(id, butno), !(ret & bits[butno]));
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ButtonPressed(DeviceInput(id, butno), !(ret & bits[butno]));
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}
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InputHandler::Update( fDeltaTime );
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}
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void InputHandler_Win32_Pump::GetDevicesAndDescriptions(vector<InputDevice>& vDevicesOut, vector<CString>& vDescriptionsOut)
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