diff --git a/stepmania/Themes/default/Fonts/_game chars 16px 9x1.ini b/stepmania/Themes/default/Fonts/_game chars 16px 9x1.ini new file mode 100644 index 0000000000..d31781b2e3 --- /dev/null +++ b/stepmania/Themes/default/Fonts/_game chars 16px 9x1.ini @@ -0,0 +1,31 @@ +# The characters in this font are actually much larger than 16 pixels. +# The "16px" indicates what size uppercase letter this font is meant +# for, not necessarily the actual size of the characters. + +[main] +0=32 +1=32 +2=32 +3=32 +4=24 +5=24 +6=16 +7=16 +8=24 + +Top=8 +Baseline=24 + +map up=0 +map down=1 +map left=2 +map right=3 +map menuup=4 +map menudown=5 +map menuleft=6 +map menuright=7 +map start=8 + +# Do this to use a different glyph for a game character: +# map pump up=1 + diff --git a/stepmania/Themes/default/Fonts/_game chars 16px 9x1.png b/stepmania/Themes/default/Fonts/_game chars 16px 9x1.png new file mode 100644 index 0000000000..34d2d3d8ce Binary files /dev/null and b/stepmania/Themes/default/Fonts/_game chars 16px 9x1.png differ diff --git a/stepmania/Themes/default/Fonts/_japanese 16px [main] 16x16.png b/stepmania/Themes/default/Fonts/_japanese 16px [main] 16x16.png new file mode 100644 index 0000000000..9c19d7091c Binary files /dev/null and b/stepmania/Themes/default/Fonts/_japanese 16px [main] 16x16.png differ