revert 'add Enum:ToString'
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@@ -99,24 +99,11 @@ namespace
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return 1;
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}
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int ToString( lua_State *L )
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{
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luaL_checktype( L, 1, LUA_TTABLE );
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/* Look up the tostring table. If there is no metafield, then we were
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* called on the wrong type. */
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if( !luaL_getmetafield(L, 1, "tostring") )
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luaL_typerror( L, 1, "enum" );
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return 1;
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}
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}
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static const luaL_Reg EnumLib[] = {
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{ "GetName", GetName },
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{ "Reverse", Reverse },
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{ "ToString", ToString },
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{ NULL, NULL }
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};
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@@ -126,17 +113,14 @@ static void PushEnumMethodTable( lua_State *L )
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}
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/* Set up the enum table on the stack, and pop the table. */
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void Enum::SetMetatable( lua_State *L, LuaReference &IndexToEnumString, LuaReference &EnumStringToZeroIndex, LuaReference &EnumStringToString, const char *szName )
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void Enum::SetMetatable( lua_State *L, LuaReference &EnumTable, LuaReference &EnumIndexTable, const char *szName )
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{
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IndexToEnumString.PushSelf( L );
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lua_newtable( L );
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EnumTable.PushSelf( L );
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{
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EnumStringToZeroIndex.PushSelf( L );
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lua_newtable( L );
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EnumIndexTable.PushSelf( L );
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lua_setfield( L, -2, "reverse" );
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EnumStringToString.PushSelf( L );
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lua_setfield( L, -2, "tostring" );
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lua_pushstring( L, szName );
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lua_setfield( L, -2, "name" );
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@@ -148,7 +132,7 @@ void Enum::SetMetatable( lua_State *L, LuaReference &IndexToEnumString, LuaRefer
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lua_setfield( L, -2, "__type" ); // for luaL_pushtype
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}
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lua_setmetatable( L, -2 );
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lua_pop( L, 1 );
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lua_pop( L, 2 );
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}
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/*
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