diff --git a/src/ActorUtil.cpp b/src/ActorUtil.cpp index a76d0aca97..b81d5e3969 100644 --- a/src/ActorUtil.cpp +++ b/src/ActorUtil.cpp @@ -106,7 +106,9 @@ Actor* ActorUtil::LoadFromNode( const XNode* pNode, Actor *pParentActor ) { ASSERT( pNode ); - // TODO: Remove this in favor of using conditionals in Lua. + // Remove this in favor of using conditionals in Lua. -Chris + // There are a number of themes out there that depend on this (including + // sm-ssc default). Probably for the best to leave this in. -aj { bool bCond; if( pNode->GetAttrValue("Condition", bCond) && !bCond )