No need to use SAFE_DELETE in dtors.
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@@ -145,10 +145,10 @@ ScreenHowToPlay::ScreenHowToPlay() : ScreenAttract("ScreenHowToPlay")
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ScreenHowToPlay::~ScreenHowToPlay()
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ScreenHowToPlay::~ScreenHowToPlay()
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{
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{
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SAFE_DELETE(m_pLifeMeterBar);
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delete m_pLifeMeterBar;
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SAFE_DELETE(m_pmCharacter);
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delete m_pmCharacter;
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SAFE_DELETE(m_pmDancePad);
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delete m_pmDancePad;
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SAFE_DELETE(m_pPlayer);
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delete m_pPlayer;
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}
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}
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void ScreenHowToPlay::Step( float fDelta )
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void ScreenHowToPlay::Step( float fDelta )
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