add binding for MultiPlayerToString

This commit is contained in:
Chris Danford
2006-07-12 08:32:10 +00:00
parent 1d168ff4d4
commit f49a4163b9
+1
View File
@@ -58,6 +58,7 @@ static const char *MultiPlayerNames[] = {
};
XToString( MultiPlayer, NUM_MultiPlayer );
XToLocalizedString( MultiPlayer );
LuaFunction( MultiPlayerToString, MultiPlayerToString((MultiPlayer) IArg(1)) );
LuaFunction( MultiPlayerToLocalizedString, MultiPlayerToLocalizedString((MultiPlayer) IArg(1)) );