simpler Lua boilerplate

This commit is contained in:
Glenn Maynard
2006-09-27 20:30:29 +00:00
parent df887f4efd
commit f4975f1f54
25 changed files with 80 additions and 124 deletions
+3 -5
View File
@@ -719,15 +719,13 @@ bool IsAnyPlayerUsingMemoryCard()
class LunaMemoryCardManager: public Luna<MemoryCardManager>
{
public:
LunaMemoryCardManager() { LUA->Register( Register ); }
static int IsAnyPlayerUsingMemoryCard( T* p, lua_State *L ) { lua_pushboolean(L, ::IsAnyPlayerUsingMemoryCard() ); return 1; }
static void Register(lua_State *L)
LunaMemoryCardManager()
{
ADD_METHOD( IsAnyPlayerUsingMemoryCard );
LUA->Register( Register );
Luna<T>::Register( L );
ADD_METHOD( IsAnyPlayerUsingMemoryCard );
}
};