simpler Lua boilerplate

This commit is contained in:
Glenn Maynard
2006-09-27 20:30:29 +00:00
parent df887f4efd
commit f4975f1f54
25 changed files with 80 additions and 124 deletions
+3 -5
View File
@@ -122,8 +122,6 @@ Character* CharacterManager::GetCharacterFromID( RString sCharacterID )
class LunaCharacterManager: public Luna<CharacterManager>
{
public:
LunaCharacterManager() { LUA->Register( Register ); }
static int GetCharacter( T* p, lua_State *L )
{
Character *pCharacter = p->GetCharacterFromID(SArg(1));
@@ -135,11 +133,11 @@ public:
return 1;
}
static void Register(lua_State *L)
LunaCharacterManager()
{
ADD_METHOD( GetCharacter );
LUA->Register( Register );
Luna<T>::Register( L );
ADD_METHOD( GetCharacter );
}
};