add MachineRank

This commit is contained in:
Glenn Maynard
2003-11-17 04:12:11 +00:00
parent ab37c73bbb
commit f43eda0175
+25 -7
View File
@@ -186,6 +186,16 @@ ScreenSelectMusic::ScreenSelectMusic( CString sClassName ) : Screen( sClassName
SET_XY( m_CourseContentsFrame );
this->AddChild( &m_CourseContentsFrame );
m_Artist.SetName( "ArtistDisplay" );
m_Artist.Load();
SET_XY( m_Artist );
this->AddChild( &m_Artist );
m_MachineRank.SetName( "MachineRank" );
m_MachineRank.LoadFromFont( THEME->GetPathToF("ScreenSelectMusic rank") );
SET_XY( m_MachineRank );
this->AddChild( &m_MachineRank );
for( p=0; p<NUM_PLAYERS; p++ )
{
if( !GAMESTATE->IsHumanPlayer(p) )
@@ -222,11 +232,6 @@ ScreenSelectMusic::ScreenSelectMusic( CString sClassName ) : Screen( sClassName
SET_XY_AND_ON_COMMAND( m_DifficultyMeter[p] );
this->AddChild( &m_DifficultyMeter[p] );
m_Artist.SetName( "ArtistDisplay" );
m_Artist.Load();
SET_XY( m_Artist );
this->AddChild( &m_Artist );
m_sprHighScoreFrame[p].SetName( ssprintf("ScoreFrameP%d",p+1) );
m_sprHighScoreFrame[p].Load( THEME->GetPathToG(ssprintf("ScreenSelectMusic score frame p%d",p+1)) );
SET_XY( m_sprHighScoreFrame[p] );
@@ -406,7 +411,8 @@ void ScreenSelectMusic::TweenOnScreen()
m_MusicWheel.TweenOnScreen();
ON_COMMAND( m_MusicWheel );
ON_COMMAND( m_Artist );
ON_COMMAND( m_MachineRank );
for( int p=0; p<NUM_PLAYERS; p++ )
{
if( !GAMESTATE->IsHumanPlayer(p) )
@@ -452,7 +458,8 @@ void ScreenSelectMusic::TweenOffScreen()
OFF_COMMAND( m_MusicWheel );
OFF_COMMAND( m_sprBalloon );
OFF_COMMAND( m_Artist );
OFF_COMMAND( m_MachineRank );
for( int p=0; p<NUM_PLAYERS; p++ )
{
if( !GAMESTATE->IsHumanPlayer(p) )
@@ -996,6 +1003,7 @@ void ScreenSelectMusic::AfterMusicChange()
CString SampleMusicToPlay;
vector<CString> m_Artists, m_AltArtists;
m_MachineRank.SetText( "" );
switch( m_MusicWheel.GetSelectedType() )
{
case TYPE_SECTION:
@@ -1058,6 +1066,11 @@ void ScreenSelectMusic::AfterMusicChange()
TEXTUREMAN->EnableOddDimensionWarning();
FlipSpriteHorizontally(m_sprCDTitleBack);
const vector<Song*> best = SONGMAN->GetBestSongs( MEMORY_CARD_MACHINE );
const int index = FindIndex( best.begin(), best.end(), pSong );
if( index != -1 )
m_MachineRank.SetText( ssprintf("%i", index+1) );
m_DifficultyDisplay.SetDifficulties( pSong, GAMESTATE->GetCurrentStyleDef()->m_StepsType );
SwitchToPreferredDifficulty();
@@ -1155,6 +1168,11 @@ void ScreenSelectMusic::AfterMusicChange()
}
}
const vector<Course*> best = SONGMAN->GetBestCourses( MEMORY_CARD_MACHINE );
const int index = FindIndex( best.begin(), best.end(), pCourse );
if( index != -1 )
m_MachineRank.SetText( ssprintf("%i", index+1) );
break;
}
default: