diff --git a/stepmania/src/ScoreKeeper5th.cpp b/stepmania/src/ScoreKeeper5th.cpp index 46c5108428..7f230b7d1e 100644 --- a/stepmania/src/ScoreKeeper5th.cpp +++ b/stepmania/src/ScoreKeeper5th.cpp @@ -202,15 +202,10 @@ void ScoreKeeper5th::AddScore( TapNoteScore score ) // What does this do? "Don't use a multiplier if // the player has failed"? - // Also, why does this switch on score again instead - // of just adding p? -Chris if( GAMESTATE->m_CurStageStats.bFailed[m_PlayerNumber] ) - switch( score ) - { - case TNS_MARVELOUS: m_iScore += 10; break; - case TNS_PERFECT: m_iScore += MarvelousEnabled? 9:10; break; - case TNS_GREAT: m_iScore += 5; break; - } + { + m_iScore += p; + } else { m_iScore += GetScore(p, B, sum, m_iTapNotesHit); diff --git a/stepmania/src/ScoreKeeperMAX2.cpp b/stepmania/src/ScoreKeeperMAX2.cpp index aef31dd8c9..c41589fcd2 100644 --- a/stepmania/src/ScoreKeeperMAX2.cpp +++ b/stepmania/src/ScoreKeeperMAX2.cpp @@ -33,11 +33,7 @@ ScoreKeeperMAX2::ScoreKeeperMAX2( const vector& apNotes_, const CStringA int iTotalPossibleDancePoints = 0; for( unsigned i=0; iGetNoteData( ¬edata );