add preference for number of backgrounds to load
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@@ -50,6 +50,7 @@ PrefsManager::PrefsManager()
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m_bShowStats = false;
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#endif
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m_BackgroundMode = BGMODE_ANIMATIONS;
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m_iNumBackgrounds = 8;
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m_bShowDanger = true;
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m_fBGBrightness = 0.8f;
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m_bMenuTimer = true;
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@@ -147,6 +148,7 @@ void PrefsManager::ReadGlobalPrefsFromDisk( bool bSwitchToLastPlayedGame )
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ini.GetValueB( "Options", "UseDedicatedMenuButtons", m_bOnlyDedicatedMenuButtons );
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ini.GetValueB( "Options", "ShowStats", m_bShowStats );
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ini.GetValueI( "Options", "BackgroundMode", (int&)m_BackgroundMode );
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ini.GetValueI( "Options", "NumBackgrounds", m_iNumBackgrounds);
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ini.GetValueB( "Options", "ShowDanger", m_bShowDanger );
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ini.GetValueF( "Options", "BGBrightness", m_fBGBrightness );
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ini.GetValueB( "Options", "MenuTimer", m_bMenuTimer );
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@@ -238,6 +240,7 @@ void PrefsManager::SaveGlobalPrefsToDisk()
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ini.SetValueB( "Options", "UseDedicatedMenuButtons", m_bOnlyDedicatedMenuButtons );
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ini.SetValueB( "Options", "ShowStats", m_bShowStats );
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ini.SetValueI( "Options", "BackgroundMode", m_BackgroundMode);
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ini.SetValueI( "Options", "NumBackgrounds", m_iNumBackgrounds);
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ini.SetValueB( "Options", "ShowDanger", m_bShowDanger );
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ini.SetValueF( "Options", "BGBrightness", m_fBGBrightness );
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ini.SetValueB( "Options", "MenuTimer", m_bMenuTimer );
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