remove some old experimental stuff

This commit is contained in:
Glenn Maynard
2005-01-15 01:35:58 +00:00
parent 3a9b2f7f4b
commit f4391c932b
5 changed files with 2 additions and 68 deletions
+1 -7
View File
@@ -230,13 +230,7 @@ void NoteDisplay::Load( int iColNum, const PlayerState* pPlayerState, CString No
m_pPlayerState = pPlayerState;
m_fYReverseOffsetPixels = fYReverseOffsetPixels;
/* Normally, this is empty and we use the style table entry via ColToButtonName. */
// TODO: Remove indexing with PlayerNumber.
PlayerNumber pn = m_pPlayerState->m_PlayerNumber;
NoteFieldMode &mode = g_NoteFieldMode[pn];
CString Button = mode.NoteButtonNames[iColNum];
if( Button == "" )
Button = GAMESTATE->GetCurrentGame()->ColToButtonName( iColNum );
CString Button = GAMESTATE->GetCurrentGame()->ColToButtonName( iColNum );
cache->Load( NoteSkin, Button );